I'm already digging in to the character design phase for my book about Oinkby or Oinkbert or whatever I end up naming the guy. I still have to do a mom and dad for him, and then it'll be off to the races on that book. I'm trying to focus a lot more on composition and painting realistic stuff with watercolor currently, so it'll probably be digital. I want to continue improving using both mediums, so it probably makes the most sense to keep working on both of them concurrently. I dumbed Snailiarty down a bit regarding color and line work. Snailiarty had a fuel gauge and some spiky hair, and although I like the idea of those additions to his character, they didn't really do much more than create problems when I wanted to make him more expressive (something that has proved difficult for me while working with a character who has no hands, but I do think it's been a great exercise in building expressions in ways I may not have considered otherwise. I also dumbed down his shell to make it mostly a simple sphere as you can see in the first image below. I changed that, though. It's still simplified but it looks more interesting in the second image. I'll take two of the sketches in the book to final in the style of the second image, and then I'll move on to Oinkbert Breaks the Big Blue Rock..
I like the line art miked with a loose painterly style. I can slap a background in and focus on simple shapes with contrasting colors in order to make Snailiarty jump off the page more.
Away we go. Have a great week.